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Jesse, Avalyn, and Jo are talking BattleMech aerial combat! Hottest Drop! Ease off on jumping TMM? PSRs? Is counting elevation as distance a good mechanic? Cloud templates? Wind direction indicator - a wind vane! Drop the shooting penalty? DFAs - are they just stupid? Jump kicks! Should there be more Mortal Kombat and less WWE? Can DFA become second nature if we just do it more? The math becomes your enemy here. PSA - level your piloting! Is Jesse sometimes a little bit of a jerk? What art do we prefer. 

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