Jesse, Jo, and Avalyn are talking character-level fiction. People care about their MechWarriors! How do we get them to do that in game? Avalyn's RPG games are maybe a great thing to reference here. Start with giving them a name. Reward a name, and maybe stack the reward. There need to be stakes. Lineages! Points to a lineage across the ages. But don't tie gameplay rewards to writing. Battle reports, huh, yeah, What are they good for? Hinterlands campaign at Sir-Games-a-Lot, versus walk-up OpFor. A Becker campaign? Water Hazard campaign. Catalyst doesn't seem to prioritize RPGs, they've got bigger fish to fry. Are we (or just Jesse) overthinking things?
Check out Avalyn's RPGs, including the hit Beam Saber, here: https://austin-ramsay.itch.io/
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