Bonus Episode #68 of BGMania: A Video Game Music Podcast. Today on the show, Bryan reviews PRAGMATA, Capcom's first original franchise in eight years. Set aboard a lunar research station called the Cradle, PRAGMATA follows Hugh, a spacefarer left stranded after everything goes sideways, and Diana, a young android with no memory of what happened to the facility or its people. Together, they have to fight their way through a station that has turned hostile and find a way back to Earth.
This Musical Review covers the full game across eight segments, including the environmental design and atmosphere of the Cradle's varied sectors, the story's themes of connection and survival, the inventive dual-character combat system built around exploration and real-time hacking, and the progression systems that give the experience its backbone. The episode also dedicates a full segment to the original score by Yasumasa Kitagawa of the Capcom Sound Team, how the music handles the tension between the game's cold sci-fi setting and its deeply human core, and where it excels and where it falls just slightly short.
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