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Description

The big green ogre changed the game when SHREK debuted in 2001, and it's 2004 sequel showed that its success was not just a fluke. This week we're covering the monumentally successful SHREK 2, perhaps the financial and creative pinacle of the entire franchise. We're chatting this week with return guest Ailish Collins, who shares her special connection to the movie and also to the Gamecube game adaptation, a rare couch co-op adventure that actually does get better the more people you have playing. 

Hosted by Steve Guntli, Jennifer "JBan" Bannister, and Justin Wilhelm 

Logo by Douglas McCambridge 

Email: cinemarcadepodcast@gmail.com 

Instagram/Threads: @cinemarcade_podcast 

YouTube: @CinemArcade 

Next week's episode: Shrek the Third