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This week Anna & Paul look at how Sierra and LucasArts approached making their games, the role of an adventure game and how consequence fell out of favor, with modern adventure games largely adapting the comfort approach to game play. Stay tuned to the end for a special announcement and please listen to this responsibly. Mangia! 

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Intro greeting by (and thank you to) Hope Kodman VonStarnes

 

And finally, I'm gonna have to go ahead and ask you- I am once again asking you, to wishlist my game. I'm workin real hard on it, full time, and I think you're gonna love it. BUT, I'm gonna need you to tap on this and then tap several more times, until it's wish listedOMG THANK YOU SO MUCH

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