Listen

Description

Episode 270- Interview with Phil Walker-Harding

Paul sits down for a wonderfully insightful discussion with game designer Phil Walker-Harding.  Last week's tier list episode should have you primed to get into this man's head!  They discuss game inspiration and how to design in ways that can heal game related trauma.

 

Timestamps

1:45- how Phil got into design
10:35- design philosophy
25:30- balancing games
36:30- what Phil likes to play
45:00- inspiration from games
54:15- design process
1:06:00- negative experiences games
1:19:30- what's Phil working on?

 

 

Preplanners

A classic 'what we talk about' on hand management is up next!

 

Music and Sound Credits

Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s

You can find more information about Hembree at https://www.hembreemusic.com/

Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA


Intermission Music:
music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0

Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0

hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0

 

Contact

Follow and reach us on social media on Bluesky @decisionspace.bsky.social.

If you prefer email, then hit us up at decisionspa@gmail.com.

This information is all available along with episodes at our new website decisionspacepodcast.com.

Byeee!