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Description

The party finally pulls the trigger and proceeds past the next tunnel blockage and makes their way into the Node chamber above. Now that they're executing their plan, it's time to see how well they hold up against Semyaza's defenses. What will our adventurers find awaiting them above? Will they be able to overcome it? And will Robert 2.0's voice change once they're recharged or is that just their voice? Find out on this week's episode of The Last Refuge. 

 

TLR LINKS: 

Twitter/Instagram: @dndlastrefuge 

Email: dndlastrefuge@gmail.com 

Website: www.dndlastrefuge.com 

Patreon: www.patreon.com/dndlastrefuge 

Merch: bit.ly/tlrmerchstore

DMs Guild/DriveThru RPG (use this link when you purchase and TLR gets 5% of whatever you spend!): https://www.dmsguild.com/?affiliate_id=705437 

Idle Champions Electrum Chest Code: BALE-FUZZ-SEEK (Game info available at CodeNameEntertainment.com

 

MUSIC/SOUNDSCAPES: 

From: BattleBards.com 
Under License: BattleBards Podcasters Audio License 

 

By: Scott Buckley 
From: www.scottbuckley.com.au 

 

Hitman by Kevin MacLeod 
Link: https://incompetech.filmmusic.io/song/3880-hitman 
License: https://filmmusic.io/standard-license 

 

Darkling by Kevin MacLeod 
Link: https://incompetech.filmmusic.io/song/3616-darkling 
License: https://filmmusic.io/standard-license