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Description

This week, we play a student game called UNDEFEATED, in which you play as a superhero who beats the shit out of bad guys. We talk about how the game feels arcade-like even though it isn’t arcade-style, which leads to a long digression about how the context in which a game is played affects its design. We agree that the boss fights are extremely tricky, but applaud how fast and punchy the game feels. 

 

Find the game on Steam: https://store.steampowered.com/app/1116960/UNDEFEATED/

Follow the creators on Twitter: @undefeated_game, @UMA_hero_16, @kelu_alfheim39, @wolfboy_1210