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Description

We play the demo of “Shady Knight,” a first person melee game that we played in its game jam version for a previous episode. In a word, this game slaps. We talk about why that is, and how the game uses clever design choices to make melee combat feel both impactful and dynamic. 

 

Find the game here (when it releases): https://store.steampowered.com/app/1155650/Shady_Knight/

And follow the creator on Twitter: @cptnsigh