This week’s “game” is something a little bit different: “Explore Kyoto’s Red Gates,” a virtual tour of Kyoto’s famous Fushimi Inari Taisha shrine built with the Unreal Engine by Matt Newell. We wrestle with the implications of recreating real spaces in virtual environments, Jordan gets motionsick (as usual), we speculate about the historical experience of visiting the red gates, and talk about the many uses of simulations.
Find the game here: https://cavesrd.itch.io/kyoto
And follow the creator on Twitter: @matt_cvsrd