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Description

Turns out we can't even get to Green Hell Island proper without catching hell of our own from a pirate attack! It's an all-out brawl between our heroes (and Ophelia) versus our sinister stowaways, with all the tourist's way too expensive cargo up for the taking!

 

Andre does ruinous amounts of damage and does impressive stunts all across the battlefield! Mantrax uses the campaign's first Limit Break to dramatic and highly useful effect! Zaffir attempts to cheese the encounter, only for it to backfire horribly on him! Ophelia sends everyone to space! But who will come out in the lead of this KO count contest? We'll have to wait till the dust settles to tell!

 

This is an Actual Play of ICON, via its pre-release 1.5 version. You can check it out here, for free!

 

ICON playtest by Massif Press (itch.io)

 

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Social Handles:

Gamerex: @Gamerex27

Corrack: @Corrack

Chills: @DiogoMontesso)

Alatos: @Alatos_Diogenes

 

We also have a Patreon now! If you want more of our RPG content, and can financially afford to spare a bit of money, you can support us here!

https://patreon.com/ActionEconomyPodcasts

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Musical Attributions:

 

Opening Theme:

Music: Adventures In Adventureland by Kevin MacLeod

Free download: https://filmmusic.io/song/8287-adventures-in-adventureland

Licensed under CC BY 4.0: https://filmmusic.io/standard-license

 

Closing Theme:

Music: A Journey Towards My Dreams by Luna Li

Free download: https://filmmusic.io/song/6106-a-journey-towards-my-dreams

Licensed under CC BY 4.0: https://filmmusic.io/standard-license