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Description

As we prepare to look at Sahuagin and other water-based monsters, we stop and take a week to dive into the depths of the aquatic rules in Dungeons & Dragons 5th Edition.  The panel of Dungeon Masters compile all the rules from the many different source books to try and get a clearer vision of how water affects the game we love.  Does it all make sense?  Is it comprehensive enough?  Is it too specific and pedantic?  In this episode of the It's A Mimic! podcast, the guys call in to the guildhouse and go over the nitty gritties of movement, visibility, pressure, temperature, weapons, spellcasting, ships and their crews, and a whole lot more in the wet and wild world of aquatic campaigns!

 

The hosts featured are Adam, Dan, and Terry.

 

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Intro/Outro Music by: Cory Wiebe

Logo by: Kate Skidmore