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Description

Devin Talks about Probability and how it can help you make decisions in a game of Heroclix

 

The mentioned spreadsheet:

https://docs.google.com/spreadsheets/d/1mQRQRdPQaKprZlGAxuI_NhNL6Lpj7BjB3n94CskxQRI/edit?usp=sharing

 

The main takeaways:

8 or higher first perplex better than second prob

10 or higher outwit reflexs/esd otherwise outwit rollout, for 50/50 roll out just outwit the rollout

Opposing probs and your probs don't cancel out, but generally opposing probs amplify the effect of the extra perplex as well so the takeaways stay similar

 

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Check out some Roll20 tutorials here:
Happy Little Heroclix - https://www.youtube.com/watch?v=wPJBi-PNiW4 Emily - http://withemily.ca/roll20-for-heroclix-tutorial-set-up-play-tips/