Season 12 Bonus 2
This week we’re going to be talking about how Zelda dungeons are made. This episode is to use a February 2015 article from Kotaku as a jumping off point. Steven Totilo asked Zelda series producer Eiji Aonuma directly about how Zelda Dungeons were designed. He gave some general answers, and I will try to supplement his answers with some additional information from other interviews with the developers of the Zelda series.
Legendary Adventures is a Legend of Zelda playthrough podcast. I’m exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.
Follow Legendary Adventures on social media.
Facebook: https://www.facebook.com/LegendaryAdventuresPodcast
Instagram: https://www.instagram.com/legendaryadventurespod/
Youtube: https://www.youtube.com/@legendaryadventurespod
Sources: