This week, we're back in the Dark Castle, but with three whole new Adventure Packs - will it make escape any easier? Highlights include:
- The Giles intro hits harder now...
- It's a game of atmospheric adventure, don't you know...
- Curses. They're bad.
- Shit shuffling strikes again!
- Turns out the merchant is just a dickhead. He doesn't care if you have plague...
- Everyone's hideous...
- The abbot, he say yes!