In minutes 31-35 of The Rise of Skywalker, Rey and the gang fall through the sinking fields, find Ochi's dagger, and encounter a snarling serpent. Sawyer Markham joins me today to talk about ambient loops, snake sounds, musical exit points, and more!
Timestamps:
- 0:00 - Hello there!
- 3:06 - Sawyer's overall thoughts about the music in this film.
- 7:30 - Ambient loops at Disneyland.
- 15:04 - Why does this sound familiar? (music when they sink into the quicksand and land in the vexus's cave)
- 20:00 - Lightsabers in the cave.
- 25:55 - Unmetered music that doesn't feel strictly tied to beats.
- 27:49 - "Magic Tree" (from Empire Strikes Back)
- 35:28 - Dagger motif / How to identify musical themes.
- 39:23 - Is there a singer in the background here?
- 42:28 - Snake sound design; Sawyer's job catching snakes.
- 49:15 - Does Rey's theme sound strange here? When themes have an "exit point."
- 56:14 - SWMM Questionnaire
Things to Check Out:
Musical Themes:
- 60b. Sith Artifacts (Dagger)
- 52a. Tension (Basic Motif)
- 45a. Rey A (Theme A-Phrase)
Where Are We in the Soundtrack?
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STAR WARS MUSIC MINUTE QUESTIONNAIRE:
1. In exactly 3 words, what does Star Wars sound like?
- Heartbreak. Whimsy. Romance.
2. What's something related to Star Wars music or sound that you want to learn more about?
- The process of making musical motifs that go with different planets and species--what are the (real-world) cultural influences?
3. What's a score or soundtrack you're fond of besides anything Star Wars?
- Blade Runner (composed by Vangelis)
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Guest: Sawyer Markham
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