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Description

Christian from Imaginary Game Studios joins Ben for a conversation involving a very important aspect of video game promoting, advertising, and audience connections. To start it all off with a proverbial BANG, Ben talks about a couple of games that he has been playing recently, Monday Syndrome and RACCOIN, and Christian professes his undying love for Japanese coin-pusher machines. Next, the fellows discuss the recently announced DLSS 5 technology, how the “message” was received by gamers and developers, and the resulting spin from Nvidia’s CEO Jensen Huang. FINALLY… they explore the topic word as it relates to pop culture, Christian’s chosen line of work, censorship, various forms of art, advertising in a global economy, inducing laughter, and the unique games of SUDA51 and Grasshopper Manufacture.

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00:00:20 - Various Gabbos, Schrödinger’s coming soon, early access, and NOT Constantinople

00:03:33 - Palpable excitement, props for an AI disclosure, and Ben didn’t enjoy his Mondays

00:06:41 - Perk and power tradeoff, Clippy’s replacement, game design love, and coin-pushing

00:11:39 - Better arcades in Japan, games for parents, falling pennies, and pushing marbles

00:17:02 - Cold hard cash, towers of coins, DLSS 5 technology, and the stuff of nightmares

00:22:23 - Addressing the wrong audience, an ill-advised CEO response, and a pair of TLDRs

00:30:37 - Excellent timing, Christian invents a definition, unknown origin, and spot reduction

00:35:02 - ALL YOUR BASE ARE BELONG TO US, churning SIMS, and localization services

00:39:56 - The unspoken cost, censorship, dubs and subs, and anime and manga parallels

00:45:51 - Pixar localizations, Wuxia genre fails, missing tutorials, vigor, energy, spirits, and chi 

00:50:59 - The biggest Dynasty Warriors fan, 1 vs.1000 soaps, and the California pizza chicken

00:54:05 - Eating your digits, a resurrection elixir, no movement, touching birds, and sucking 

00:56:41 - Pondering purpose, art as a product, Ben’s job and the Street Fighter name swap

01:00:51 - Everyone’s favorite Darkstalkers character, Ben’s Dreamcast tip, and Scott Pilgrim

01:05:00 - The games of Goichi Suda, playing a patchwork quilt, and Shadows of the Damned

01:10:10 - Romeo is a Dead Man, growing bastards, and can game mechanics be localized?

01:14:22 - Ben always knew, the result of heating up water, and localizing in semaphore 

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Follow all the shenanigans of Imaginary Game Studios here…

On their website: https://www.imaginarygamestudios.com/

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On their YouTube channel: https://www.youtube.com/@caxtnova

Check out the Rogue Climber trailer here... https://www.youtube.com/watch?v=MZbTXcHa3is

Rogue Climber on Steam - https://store.steampowered.com/app/2673440/Rogue_Climber/

***

References, Links, and Tags

For more information about Monday Syndrome, developed by hyesmo and published by Brightika, Inc, and Blackburne Games Studio FZ LLC...

https://hyesmo.com/

https://brightika.com/

https://www.blackburnegames.com/

https://store.steampowered.com/app/3305970/Monday_Syndrome/

https://www.youtube.com/watch?v=HfPOcZ0okdU

 

For more information about RACCOIN: Coin Pusher Roguelike, developed by Doraccoon and published by Playstack

https://www.playraccoin.com/

https://www.playstack.com/games/raccoin/

https://www.youtube.com/watch?v=x3eRZVM6o6k

 

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