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In terms of both quality and form, what is it that makes a multiplayer game a game worth playing and/or a multiplayer game at all? Can, for example, a single player game be a multiplayer game if you choose to consume it as a group? 

Stace Harman and John Robertson delve into these questions and more in this episode that focuses on the nature of multiplayer gaming.

This episode includes discussion on Dungeons & Dragons and tabletop games, as well as videogames. More episodes: IndieByDesign.net

Twitter: @indiebydesign


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