In Episode 6 of The Mirror, I examine the role of the audience in contemporary art creation, through the lens of CD Projekt Red's behemoth video game 'Cyberpunk 2077' - and all the fallout of its release, failure to live up to the expectations of its marketing and PR, and how it won't be remembered as the flawed yet potentially brilliant work that it is. With the game as a starting off point, I explore the ways that we as artists also fall into similar traps as do giant companies when creating and promoting our work, and trap our with a deep fear of how our work will be perceived - leading to dishonest representations of our work. By trying to please everyone, we end up pleasing no one, and create work that is less impactful, less enjoyable and with less to say - so I hypothesise a way of viewing your work, through honesty, self-awareness and the ultimate way to respect your audience.
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The Mirror looks at cultural production through a critical and philosophical lens, emphasising the importance of historical understanding, deep reflection, and true situational awareness for developing higher levels of craftsmanship and discipline in artistic practice.
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The Mirror Theme is written, produced and performed by Annalisa Vetrugno, with drums contributed by Giacomo Greco.
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