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Description

Ever since I can remember, a big part of my hobby experience has revolved around combat - martial and magical combat against the foes of our characters. When I was a teenager, the older gamers called me a Munchkin and accused my games of being focused too much on combat and not including enough exploration or character interaction - the interaction sometimes erroneously being referred to as “roleplaying”.  Today I am asking: What’s wrong with combat focused gaming?

Roleplay Rescue Details:

Roleplay Rescue Theme Song and incidental music by TJ Drennon.

Voice Message: anchor.fm/rpgrescue/message

Email: hello@rpgrescue.com

Patreon: patreon.com/rpgrescue 

Blog: roleplayrescue.com 

MeWe Group: mewe.com/join/roleplayrescue (or search "Roleplay Rescue")

Buy Che Webster a Coffee: ko-fi.com/cwebster


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