In the podcast episode titled "dcast Notes," the hosts discuss a recent song by OG that has a style reminiscent of early Eminem and is considered a banger. They also talk about the distinct trademark style of one of the hosts' voice due to throat issues and smoking weed, and how people recognize his voice. The hosts mention their recent attendance at NFT NYC and discuss the tone of the event, noting that it felt different from last year's event which was dominated by Profile Picture (PFP) projects, and this year focused more on art and relationships.
They share their initial concerns about trusting anonymous people in the crypto community, but have found that getting to know people in the community has been rewarding and has created a sense of community and trust. They recommend attending crypto events in person to connect with like-minded individuals and feel a part of a community, especially during tough times in the market.
The interviewee, Guido, shares his success in the NFT industry, selling pieces in the double digits and gaining support from influential collectors like OSF. He got involved with the de gens PFP project through a friend's recommendation and joined their Discord community. He remembers grinding in the Discord community and building relationships with other artists and collectors, including OSF, who bought some of his pieces and supported his career. Guido believes that the bond between artists and collectors is the foundation of a successful career in the NFT space, and this is also seen in successful PFP projects. He is still an active moderator in the Discord community and emphasizes the importance of community in the NFT space.
The speaker also ran a successful trading group called "Selective" for a few years and noticed that most crypto gaming projects were of low quality with recycled games and reskins. They decided to create a proper game with effort and soul, instead of just slapping crypto onto a low-quality game. They believe that gaming and fashion are the next big applications for NFTs, as gaming has real benefits such as integrating a financial system and accessing a real economy through in-game transactions. They initially built their game on Binance Smart Chain but want to move to Ethereum for better reputation, and they discuss the possibility of using Layer 2 solutions for in-game transactions.
They express skepticism about some existing games in the space, including Axie Infinity, and mention a game called "Ornate" that they haven't played but have seen some minigames. They believe that there is opportunity for both AAA studios and indie developers in the crypto gaming space, with indie developers having the advantage of creating more interesting and handmade games. They describe the gameplay of their own game, which is set in a medieval fantasy world where players are Guild Masters controlling a guild of adventurers. The game will have non-fungible tokens (NFTs) with a soft cap to control the supply, and a play-to-earn system with rewards for both player versus player (PvP) and player versus environment (PvE) gameplay. Rewards will be in the form of the game's native currency or token, which players can use in in-game shops or marketplace to buy items or sell them. The game will have systems in place to prevent runaway inflation and control the supply of tokens, including burning tokens to help maintain a fixed supply.
The speakers also discuss a game project called Crypto Sanctum, mentioning that it has custom UI and is a web app with pixel art done by hand. They talk about the challenges of creating pixel art and how it can be exhausting for artists. They mention that there are videos of the fully animated UI available to view, and there is feedback about the audio not being clear on some platforms but the video working fine on YouTube. The speakers discuss the order in which they will rate the project, with one guest host giving
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