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Description

In this episode, Jermaine Harris discusses the progression of video game graphics from the early days of pixel art to the present era of 4K gaming and virtual reality. He highlights the revolutionary impact of classic games like Pong and Space Invaders, emphasizing how they set the stage for future innovations despite their simplicity. Harris then explores the introduction of 3D graphics in the 1990s with games like Wolfenstein 3D and Doom, which significantly enhanced immersion and changed game design. The episode also delves into the leap in graphic quality during the 2000s with games such as Half-Life 2 and Crysis, demonstrating how graphics contribute to immersive storytelling and gameplay. Harris concludes by expressing excitement for the future of gaming graphics and encourages listeners to appreciate the advancements made, while contemplating the potential for further progress.

Equipment

Microphone: HyperX QuadCast S - https://amzn.to/3PgZUEm

Headphone: Beyerdynamics DT 770 Pro 80 - https://amzn.to/3qJi5bz

Solid State Drives (SSDs): Samsung T7 2TB - https://amzn.to/43Mptl6 & Samsung T7 SSD 4TB - https://amzn.to/42LtOnt

Webcam: Logitech 4K Webcam - https://amzn.to/42Ns6lB

Ring Light: Elgato Ring Light - https://amzn.to/3paFulT

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