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Description

In this episode, Jermaine Harris discusses the importance of diversity and representation in video games. He emphasizes that as a form of media, video games serve as a mirror to society, shaping perceptions and beliefs. Highlighting three games released within the past decade, he discusses how they have been praised for their diverse characters and storylines. “The Last of Us Part II” by Naughty Dog features a young gay protagonist and a prominent transgender character, exploring themes of identity and survival. “Tell Me Why” by Dontnod Entertainment includes a transgender man as one of its main characters, delving into the mysteries of their troubled childhood. Additionally, “Overwatch” is commended for its diverse roster of characters, representing different races, nationalities, ages, and physical abilities. Jermaine stresses that diversity and representation in video games are about reflecting real life and crafting stories that resonate with all players.

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