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In this episode of Twenty Minute Tabletop, Kev interviews Deli, a game designer from Germany, about their Kickstarter project 'Autonomia: The Broken Trinity'. The discussion covers the distinction between living card games and trading card games, emphasizing 'Autonomia's' unique mechanics, such as a corruption mechanic and quest system. The episode delves into the complexities of deck construction, the game's development process, and the challenges faced in marketing and manufacturing the game, especially through Kickstarter. Deli shares insights on setting up a Kickstarter campaign, dealing with fulfilment, and the choice of whether to manufacture in China or not.

https://www.kickstarter.com/projects/1772642503/ortomnia-broken-trinity-the-cardgame

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