D&D has expanded well beyond original Medieval fantasy, and whether you're world building in a steampunk metropolis, galactic empire or an alternate eldritch Victorian Europe, the subject of firearms will inevitably arise. This episode is all about exploring firearm rules and those who can use them - from new weapon types, properties and explosives to gunslingers, clerics with carbines and monks with muskets, just take aim and fire away!
Get in touch: hello@abovetable.com
www.abovetable.com for show notes and more
--
Featured on this episode:
Firearms of the Realms by Yonael
Weird West from Mage Hand Press
Thunder Junction from Plane Shifted
Arcane Firearm Sigil Manual from NovaNC
Gunslinger from Matthew Mercer/Critical Role
Gunslinger Class 4.0 from Ashamed-Plant
The Seas of Vodari from Tribality
School of Gun Magic from CamunonZ
Alien Influence Warlock Class from David Adams
Artificer: Powdermaster from JonnyDM
Valda’s Spire of Secrets from Mage Hand Press
Kickstarter of the Week: Until Death Do Us Part
--
Music:
"The Path of the Goblin King" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
Hosted on Acast. See acast.com/privacy for more information.