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Description

With a night creature on the loose, the Lord's Alliance facing defeat and a crisis among dwarves, Jorris is caught in the middle. He'll have to broker some sort of deal if he's to gain access to the ruins; the mythallar fragment must return to Netherese hands. But neither Jorris nor the residents of Secomber may sleep safely tonight, for the gargoyle is on the hunt!

Music provided by Tabletop Audio. Sound effects library provided by Soundly.

Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000).

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