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Shoutout to Jason Zurita for his article https://jasonzurita.com/the-hidden-cost-of-dependencies/

  1. What are third party dependencies? 
    1. Explain the distinction between: 
      1. 1st party, for iOS devs, anything in the iOS SDK.
      2. 2nd party dependencies, stuff integration from service provider you rely on. (You could call this a subset of 3rd party dependencies you really can not do without.)
      3. 3rd party, stuff you integrate because it saves your time or it is convenient
  2. Risks with 3rd party code 
  3. How to find third party dependencies 
  4. Licensing an the app store 
    1. GPL is “difficult”
    2. An Apache or MIT type license is reasonable 
      1. If you are unsure, read up a bit on licenses. https://opensource.org/licenses
  5. How to choose to adopt a dependency 
    1. Just link it won’t do
    2. Review the dependency and project health on Github. 
      1. What quality checks does the project have in place?
      2. How does the support by the dev(s) look to you?
      3. Would you pay for this feature set if it wasn’t available for free? 
        1. If yes, WHY ARE YOU NOT SPONSORING THIS PROJECT?
  6. How to deal with dependencies in the long run? 

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