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Description

Martin Wallace in conversation with Jordan Sorcery. The legendary game designer behind Brass, A Few Acres of Snow, Study in Emerald, Struggle of Empires, and Discworld: Ankh-Morpork joins me to talk about the process, business, and career of games design; the use of kickstarter for launching new games; and the projects he’s working on for the future.

Starting from a retail job in Games Workshop to working with Steve Jackson and Ian Livingstone on a new Fighting Fantasy Adventures game, Wallace has designed countless classic games and regularly held the top spot on the BoardGameGeek 100 best games. 

We explore story-first games design, the challenges and successes of working in the games industry, and talk about some of the best board games ever made!

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This episode was originally released via YouTube: https://youtu.be/w7JaKmUpwpc

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