We dive into LA Noire, Rockstar Games' often overlooked 2011 detective thriller that pioneered facial animation technology but struggled to become a true classic.
• LA Noire was revolutionary for its MotionScan facial animation system, creating unprecedented realism for interrogation scenes
• The game's "Truth, Doubt, Lie" system became iconic but often led to unexpectedly aggressive responses from protagonist Cole Phelps
• Many cases were inspired by real 1940s Los Angeles crimes, showing Team Bondi's commitment to historical authenticity
• While individual detective cases shine, the overarching narrative struggles with cohesion and too many competing storylines
• The 1947 Los Angeles open world looks impressive but feels empty compared to other Rockstar titles
• Combat and action sequences are merely serviceable, with the detective work being the game's true strength
• The award-winning soundtrack perfectly captures the noir atmosphere and remains one of the game's highlights
• Despite its flaws, LA Noire scored well with critics (89 on Metacritic) and deserves recognition for its ambition
Interested in watching us play games?Follow us on Twitch! Want to hear more about how we got into gaming? Listen to the interview we did with Your Friendly Neighborhood Gamers!
🔻You can find all important links for the podcast over at https://linktr.ee/waitforitpodcast🔺
🔻BACKGROUND MUSIC PROVIDED BY:
Prod. Riddiman: optimistic
🔺
Enjoyed the episode? Have something to tell us? Text us here!