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No matter what you're designing, designers have a special code we all follow. It's called The Process.

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Music and links from this episode

  1. Gorgon by Jesse Spillane
  2. No sudden movements by rui
  3. Interstate 70 Rain Chants by Fields Ohio

Line-by-line notes

  1. Buildings
  2. Bridges
  3. Roads
  4. Websites
  5. Restaurant menus
  6. They’ll all made by following a set process
  7. This process, whilst usually similar for every designer
  8. Allows designers all over the world to make very special things
  9. This is AADA, and I’m Craig Burgess
  10. MUSIC
  11. A problem
  12. Every design process
  13. Whether you’re designing a city or designing a business card
  14. Begins with a problem
  15. Design only really has one purpose: to solve problems
  16. And if there’s no problem to solve, there’s no point designing anything
  17. These problems range from simple stuff like a problem of a business not looking professional enough
  18. To complicated problems like too many traffic jams on a particular road
  19. You can’t find a solution, until you’ve identified the problem
  20. And the design process is the only one that can solve such a problem
  21. After that, designers start to collect information to understand the problem
  22. This step is a mix of research and finding inspiration
  23. By seeing what others have done before, you can analyse what went wrong
  24. And of course, what went right and what you may want to emulate
  25. I’ve been pretty vocal in some past episodes about the inspiration gathering step
  26. And being very careful not to cross the line of inspiration to downright copying other’s work
  27. Now comes the fun part, ideas generation
  28. This is my favourite part of any design project
  29. Being alone with a sketchbook and working on ideas
  30. Younger designers too often skip this step, or go about it in the wrong way
  31. The point of the ideas step is to indiscriminately create ideas
  32. That is, to create ideas without thinking they’re good, bad, or anything else
  33. At this step, it doesn’t matter if your idea is bad
  34. Or if you think you’ve found a solution to the design problem
  35. That is not the point here, it’s just to let your brain be free
  36. And make ideas
  37. And then take those ideas, and turn them into solutions
  38. This is a really difficult step, because now you’ve got so many ideas
  39. You need to analyse them, and work out which ones are good
  40. Or appropriate solutions
  41. Lots of designers...