What does saying yes too often really lead to?
Subscribe: ITUNES | ANDROID | STITCHER | RSS FEED
Music and links from this episode
- Too Far Gone by Ryan Little
- Interstellar Export by The Insider
- Calm The Fuck Down by Broke For Free
Line-by-line notes
- Over the next two episodes
- I want to present two sides of the coin as a designer
- There’s the saying yes side
- That’s saying yes to amends, or things you think you shouldn’t say yes to
- Then there’s the other side
- The saying no side
- The standing your ground, and not budging side
- Today is saying yes
- Let’s explore saying yes
- This is AADA, and I’m Craig Burgess
- MUSIC
- I’ve said many times before
- Design is a weird profession
- There’s no formal education required
- Every agency works differently
- And every designer works differently
- We all work with clients differently as well
- And say yes or no to different things
- When you first start out as a designer
- You say yes a lot
- When a client asks you to change something
- You just do it
- Often you don’t even question it, because you don’t know any better
- Or you might not have the confidence or the experience yet to say otherwise
- I think there’s actually two types of designers
- There’s the Yes Designers
- These kinds of designers will always do whatever the client wants to please them
- Clients like these kinds of designers for obvious reasons
- And some designers would argue that as a designer you should always be like this
- After all, the customer is always right, right?
- Well, wrong
- In the design world, the client is often wrong
- And it’s our duty as a designer to make the client aware of that
- We should tell them when they’re wrong, always
- Not in a nasty way
- And not in a combative way that ruins relationships
- And not even in a difficult way
- I just believe that before we say yes, it’s our duty to explore the reasons behind a change
- If the changes that a client is asking for are sensible, go nuts. Just change it
- But if a client is suggesting stupid things
- Or things that will make your design work worse
- Challenge the request
- And don’t automatically say yes
- Try and find out the underlying reasons for these changes
- Sometimes they’re silly, and purely because a client wants to put their stamp on a project
- This is OK to a point
- But when those pointless changes start to affect the end product
- It isn’t OK anymore, and you should start raising your concerns
- Automatically saying