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Description

In this episode:

Jordan interviews Eric Zimmerman, a veteran game designer, educator, and co-founder of Gamelab, the studio that created the iconic Diner Dash. Eric is currently a professor at the NYU Game Center and has written extensively on game design, including co-authoring the book “Rules of Play” (2004) with Katie Salen. Eric shares his unique perspective on game design as a way of life, emphasizing the importance of flexibility, the use of different frameworks, and the role of creativity in game creation.

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Timestamps:

[03:04] Eric’s background: From painter to game designer

[07:00] The origins of Gamelab and the early days of independent game development

[12:00] Teaching game design; Early days at NYU and working with Frank Lantz

[16:00] The value of frameworks in game design

[21:30] Creating a company culture at Gamelab that fosters ownership and creativity

[25:20] The importance of constraints in fostering creativity

[30:00] The role of experimentation and collaboration in game design

[34:00] Eric’s advice to young designers: Embracing mistakes and the learning process

[37:00] Eric’s thoughts on the future of game design 

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