Explore the origins of Metamorphosis Alpha, the groundbreaking 1976 RPG by James M. Ward that launched science fiction into tabletop gaming. Set aboard the derelict starship Warden, players navigate a post-apocalyptic world of radiation, mutations, and forgotten technology inspired by classic sci-fi novels like Non-Stop and Orphans of the Sky. We'll dive into its innovative mechanics, from mutation-based character creation to its freeform, referee-driven gameplay, and examine how this 35-page rulebook paved the way for future sci-fi RPGs like Gamma World. Tune in for an in-depth look at a genre-defining classic!