For those of you wondering about the title of this episode, well you’ll have to listen to figure that out. Pig eating habits aside, it was a genuine pleasure to chat with Ryan about his time supporting various Sim-related titles by Maxis, as well as hearing the rather innovative way he got the job.
We also take a look at a console that, I have to admit, I didn’t know much about until this episode. Known in Japan as the PC Engine and the TurboGrafx in North America, it was a 4th generation game console with some impressive features.
Ryan has also recently launched his own line of replacement inlays for the PC Engine / TurboGrafx and NES controllers. We chat about some of the challenges he faced in getting these made and launched.
Do you have memories of the PC Engine / TurboGrafx, or any of the Maxis games? If so, we’d love to hear from you, so send a note over to podcast@crossedwires.net, leave a comment on the post, or start a discussion in Goodpods.
If you liked this episode or any of our content, we’d greatly appreciate any little bit of support you can throw our way over at our Ko-Fi page.
Intro and outro theme: Ace of Clubs by RoccoW