Is breaking your rules because a particular scene needs a little extra oomph a good thing to do? The rule of cool is where your story starts to strain the expectations and rules that are created and there’s always a cost to it in the form of your visitant’s trust. Will you simply bend/break your rules again when it’s convenient? Marcos and James discuss where the limits of this rule are, jumping the shark, and Nathan Drake’s hit points.
Key Takeaways
- Villains and heroes frequently bend this to make characters appear powerful, unique and interesting.
- The Rule of Cool is really useful for creating memorable and powerful moments in your story.
- Figure out what you want to do with this rule bending. Is it worth the cost?
- There can be partial explanations for the rule that can satisfy the boundaries of your world, have you considered them?
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