Tweet Shoutouts
@iOhYesPodcast #57 marketing tip- I heard I needed to market myself as well as my apps so I created an ios dev blog - http://t.co/m5Sif9HtQr
— Darrell Nicholas (@dwnicholas) March 3, 2015
@iOhYesPodcast yet another good episode http://t.co/FxrcP7g9HH. The conversation bridges with the "t-shaped people" from @thisagilelife
— Giovanni Lodi (@mokagio) March 4, 2015
The Discussion
Sprite Kit using Swift
Sprite Kit Basics
Projects are organized into Scenes
The Scene Editor
Allows you to visually layout sprites and components of a scene.
SKView - like other views but contains a sprite kit scene
SKScene
SKSpriteNode
SKAction
Comes with a physics engine built right in….Niiiiice!
Physics World
Included in Scenes by default
Configurable
Gravity
Physics Bodies
Contact Delegate for collision detection
Implement SKPhysicsContactDelegate
Sprite Kit and Scene Kit
3d vs 2d
Sprite Kit vs. Unity
Sprite Kit
Native
Free
Unity
Cross-platform
Superior visual scene designer
Built-in asset store
More powerful??? Than sprite kit / scene kit
Chad’s Recommendations for Sprite Kit best practices
Tutorial at RayWenderlich.com
Apple’s SpriteKit Programming Guide
Open Source Project of the Week
HLSpriteKit from Karl Voskuil
Includes gesture target, layout manager, custom SKNode subclasses, extended scene
Picks
Chad
10 More Bullets - http://www.newgrounds.com/portal/view/627247
rlite - https://github.com/seppo0010/rlite - self-contained, serverless, zero-configuration, transactional redis-compatible database engine.
John
Citizenfour, documentary about Edward Snowden. (Shhh. The NSA is listening)
Top 70 Programming Quotes of All Time
Alternative show title suggestions
Kids These Days
10 More Bullets