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Presenting the present that is the fourth annual PolyCast Christmas Special. In 'Email #1' (02m21s), answering Norman Ma regarding the effect of game speed in Civilization V and particular victory conditions. In 'Email #2' (07m05s), responding to a message from Jason Hermsen who makes inquiries on a number of topics to Civ: comparable strategy games, adaptability of the franchise to other gaming genres (12m03s), preferred talent that would be new to its development (14m55s), minimizing warfare desirability (23m50s), and renewing the expansion vs. Downloadable Content (DLC) release consideration (27m06s). Onto 'Forum Post #1' (32m54s), from 'Dale' on the direction of the Civ franchise from its adaptation to the console to a presumed Massively Multiplayer Online (MMO) game. In 'Forum Post #2' (42m28s), from 'eastkitton' looking for the 'most INTERESTING to play' DLC for Civilization V. In 'Forum Post #3' (46m06s), from 'Alexander', what an 'ideal' holiday modification for Civ would be. Next in 'Forum Post #4' (49m33s), select points from 'MARDUK' on the pros and cons to a number of gameplay suggestions. In 'Forum Post #5' (60m03s), addressing both a question and a request from 'Tremonti'. In 'Forum Post #6' (62m50s), from 'AwesoMe', seeking the panel's view on science as executed in CivV. In 'Forum Post #7' (70m36s), from 'E_T', on the 'resurgence' of CivIV play as backlash to the state of CivV. Then in 'Forum Post #8' (78m30s), from 'Mythdracon', choosing and being specific about the most important 'fix' needed for CivV presently.