This episode of the #citizenweb3 podcast features Patrick Wieth from Crowd Control
Patrick offers sharp insights on gaming and crypto culture, critiquing trends like "pay-to-win" and dull mechanics while stressing the need for engaging design and genuine player satisfaction. His commentary extends to broader themes of responsibility, choice, and reality, reflecting a thoughtful and innovative perspective.
The CrowdControl Gaming Chain leverages the Cosmos technology stack to provide a decentralized, blockchain-based platform that empowers game developers and players, addressing challenges like centralized control and limited in-game economic opportunities. By fostering a self-sustaining ecosystem, CrowdControl aims to drive innovation and mutual growth in the gaming industry.
We spoke to Patrick Wieth (https://x.com/Aja_klar) about Crowd Control (https://x.com/CrowdControlNet) and:
Not just some funny internet money
Gamified gambling
Blizzard wants to get all the money
Copy something that works well
Less content is very unsatisfying
Pay to win
Gamers now often hate crypto
If they can't hype, it would not take off at all
Incentivize people staking and locking in the token
Improve the game
You need to make a decision
Showing that democracy works
Feeling of responsibility
Reality is reality
Red pill, blue pill
Taking LSD with a friend
Timestamps
00:00 – 12:05 : Intro
12:05 -- 31:04 : Games and crypto
31:04 -- 38:29 : Proving democracy works
38:29 -- 45:23 : Gamifying processes
45:23 -- 59:15 : What to look out for
00:59:15 – 01:13:20 : The Blitz
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Special Guest: Patrick Wieth.