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Lords:
* Alex
* https://twitter.com/alexicographic
* https://www.twitch.tv/damaplaysgames/
* JP
* http://vectorpoem.com/
Topics:
* Your gravestone has a button people can press to play a sound clip, 10 seconds or less. It can loop or be a one-shot, your preference. What sound clip does your gravestone play?
* https://www.youtube.com/watch?v=9u8Fd7EHYAg
* Counting the beats in eenie-meenie
* SoundScan and the SoundScan Era
* https://www.theringer.com/music/2021/5/25/22452539/soundscan-billboard-charts-streaming-numbers
* There Will Come Soft Rains
* https://poets.org/poem/there-will-come-soft-rains
* https://en.wikipedia.org/wiki/ThereWillComeSoftRains(shortstory)
* The scorched-earth strategy for Lowest Positive Unique Integer
* "Leaving beautiful ruins" in a videogame
Microtopics:
* A return of many-storied adventure game developers.
* A point and click adventure game that changed the trajectory of your life.
* Suspenders as an architectural feature.
* Onesie pajamas with a trap door.
* People sneaking up behind you and trying to unbutton your poop flap.
* Thoughts that are meant to remain unthought.
* The famous elongated "some."
* A marketing executive saying "nobody will know what a 'tetralogy' is."
* Whether your game studio logo has a sound.
* Console startup noises.
* The button your loved ones can press on your gravestone to hear the Dreamcast startup sound.
* King Solomoning the gif-vs-gif debate.
* The governing body that decides whether your death is cool enough to warrant a gif of your death on your tombstone.
* The kind of people who gravitate to a job that rates everyone's deaths on a five-star scale.
* The IP situation surrounding your gravestone's looping wav button.
* Your tombstone jukebox that plays David Bowie songs when people put a quarter in and the quarters all end up in your casket and if David Bowie wants them he can damn well come and get them.
* Wagering on your ability to read emergent situations.
* Electric Football.
* Covering a metal plate with quarters and flipping the switch that makes the plate vibrate, creating the quarter configuration for optimal money gouging.
* Becoming really good at beating a rigged game.
* Becoming really good at funnel cake.
* Dentists not understanding the motivations people have for drinking soda.
* Largest Sip.
* The liminal space between a Sip and a Gulp.
* Gaming the outcome in Eenie Meenie Miney Moe.
* Whether Eenie Meenie Miney Moe is a solved game.
* A great opportunity to practice believing the lies that we form our wesociety on.
* When Billboard switched from a call-stores-and-ask data collection system to an automated system to gather song sales data, and rap and R&B suddenly started dominating the charts.
* Rockists fudging the numbers.
* The pros and cons of getting a Billboard Hot 100 hit.
* Jukebox charts.
* The Billboard Humming chart based on them listening to the songs people are humming to themselves on the street.
* Who loves the radio hits that everyone you know hates? (People you don't know.)
* Knowing where to stick that quarter.
* White dudes making 17 minute songs.
* Axis of Discourse.
* A directory of mp3s in your Jellyfin server.
* Napster pivoting to NFTs but nobody notices or cares.
* Nostalgia for the Spanish Flu.
* A giant ball of iron with life forms clinging to it.
* The earth continuing to be a lump of iron no matter how badly we treat it.
* Potential human extinction and whether birds would notice it.
* A fully-automated human house of the near to far future.
* A band of roving pranksters in the post-apocalypse who are running around transmitting bad Roomba firmware updates.
* Rolling up on prom with your entourage of four Half-Life scientists and five Barneys.
* Rolling up on the rap battle with your entourage of backup singer Roombas trailing behind you.
* The Mad Max series as prepper porn.
* A good shelf to rest on in the collective psyche.
* Friend deterrent strategies.
* How strategy disclosure alters the gameplay of Rock Paper Scissors.
* Disclosing ahead of the game or Rock Paper Scissors that your strategy will be to punch your opponent repeatedly, and how that affects the way the game is played.
* Satisfactory: an open-world factory building game.
* Building your factories and then leaving them behind.
* Emergent haunted houses in abandoned player-built structures in persistent-world multiplayer games.
* Having an idea for a game feature and having to build the whole game to try the feature out.
* Being scared of weird old crap.
* Adding Pokemon to Minecraft.
* The last gasp of mainstream PC gaming before phones happened.
* An 11 year old game developer getting thrown into the Capitalist snake pit.
* The Human Attention Zoo.
* Kids (or adults) having goofs.
* The Golden Age of the Moddable Game Engine.
* Getting a job based on your Roblox portfolio.