Colin and Kevin discuss experience and leveling JRPGs, how they play into overall game design, and what some of the bad systems look like.
Intro: 0:00
Experience in RPGS:2:10
Combat and Experience: 3:20
Quests, Exploration, and Experience 7:00
Balancing Difficulty in RPGs: Level Scaling 9:00
Different Ways of Leveling Up: 13:00
Narrative Integration of Experience Gains: KOTOR 2 15:00
Killing and Gameplay-Story Dissonance 17:00
Fixed versus Random Stat Gains: 23:45
How to Get Rare Items 29:00 Grinding 30:45