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Description

Colin and Kevin discuss experience and leveling JRPGs, how they play into overall game design, and what some of the bad systems look like.

 

Intro: 0:00

Experience in RPGS:2:10

Combat and Experience: 3:20

Quests, Exploration, and Experience 7:00

Balancing Difficulty in RPGs: Level Scaling 9:00

Different Ways of Leveling Up: 13:00

Narrative Integration of Experience Gains: KOTOR 2 15:00

Killing and Gameplay-Story Dissonance 17:00

Fixed versus Random Stat Gains: 23:45

How to Get Rare Items 29:00 Grinding 30:45