Colin and Kevin have finished playing through chapter 2, and now we're gonna talk about it.
Intro 00:00
Overarching thoughts on chapter 2 1:30
Mysterious prologue 2:20
Krone pass checkpoint and Agate as an in-game unit and as a character 5:20
Estelle's self-conceptualization when criticized and praised 9:00
Kloe as a unit and a character 11:45
The helmet crab sidequest and managing arts in combat 12:30
Experience and leveling disparities 16:00
The first signs of Estelle and Joshua's burgeoning romance 17:45
Start of the orphanage plot 20:15
Sex and Sexuality 23:00
Nobility, being "wellbred," and the inherent qualities of the aristocracy 27:00
The orphanage burns down, Joshua's knowledge, and the silver-haired man 30:30
Kloe joins the party 35:00
Bracers and the normalization of violence 37:00
Agate takes over the case 40:30
The first Phantom B sidequest and replayability of puzzles 41:45 Quest markers in games 43:30
Beginning of the Royal Academy 46:00
Rundown of the play 48:20
Why Kevin hates Sieg the falcon 59:00
Matron Theresa gets robbed 61:30
Gameplay/story dissonance in time-sensitive events 63:30 The fight at the lighthouse 65:00
Kloe acting megasus 68:30
The final boss fight 72:00
Confrontation with Mayor Dalmore 74:00