Five dudes. One world. Zero clue what's going on. Join this semi-functional adventuring party as they stumble, bicker, and occasionally battle their way through a chaotic homebrew fantasy world where the rules are flexible, the snacks are sacred, and somehow, Diddy always ends up being the problem. Whether they're trying to lift a cursed tracker, negotiate with goblins using interpretive dance, or accidentally starting cults (again), every episode is packed with dice rolls, bad decisions, and the kind of friendship that only forms when you've survived a mimic disguised as a tavern. Perfect for fans of Dungeons & Dragons who love epic quests, wild characters, and just the right amount of juvenile chaos. Recommended for listeners 14 and up.