Transmission Code: 16433 (#47)
Extended Show Notes
Introduction
- 00:00:40 · William and Thomas are alone. (Emanuel was having mic issues and Phillip was having internet problems)
Podcast 17 News
- 00:01:30 · Phillip is back from holiday.
From the Mouth of Valve
- 00:01:50 · Team Fortress 2 Updates Released.
- 00:03:15 · Garry’s Mod Update Released.
- 00:03:50 · Team Fortress 2 clamps down on external app idlers.
- 00:06:00 · Destructoid: Left 4 Dead 2: Meet the Jockey.
- 00:07:00 · Eurogamer: Dark Carnival unveiled and L4D x360 DLC pricing not Valve’s decision.
- 00:12:00 · Kotaku:Left 4 Dead 2 Impressions: Jockeys and Swords
- 00:12:00 · Left 4 Dead 2 footage, crowbar on Coach’s back.
- 00:12:00 · Halflife2.net: Left 4 Dead 2 at PAX – The Jockey
- 00:14:00 · Steam Hardware Survey: August 2009
- 00:16:40 · Steam client update released.
- 00:17:15 · Halflife2.net: L4D2 PAX Gameplay Collection.
- 00:18:15 · Gamasutra: Valve’s Chet on how L4D2 works as a ‘cohesive single statement’.
- 00:18:15 · No More Game Blogs’ Chet interview.
Releases
- 00:20:00 · Cooldiradical (HL2:Ep2)
Updates
- 00:21:00 · Synergy updated – adds autosaves, City 7 third-party support.
Media Blitz
- 00:25:00 · BlackSector – Character Production – The Wraith Horde
- 00:28:30 · Resistance & Liberation – Carentan Causeway
- 00:32:30 · Torn – 4 images to keep you going
- 00:35:00 · Dear Esther Remake – Update 2
- 00:37:00 · No More Room in Hell – Weekly Update August 31st, 2009
- 00:40:15 · Quick rundown of extra ModDB updates
Articles
- 00:45:00 · Smashing Magazine: Large Maya 3D Tutorial Roundup
- 00:48:00 · ModDB Video Spotlight – August 2009
- 00:49:00 · Goldeneye: Source/Half-Life 2 – Python for gamemodes
Question/Discussion
- 00:54:20 · Capt Quark asks: “From what I understand, Goldsrc engine did not have the ability to show true reflective mirrors (for example, the bathroom mirrors were always grayed out). When HL2 was released, mirrors were still rendered this way. Even in L4D. Why? Is this a limitation of the engine itself?”
- 00:58:40 · Wrap-up