The puzzle narrative game Phonopolis was released earlier this year and showcased a dictatorship-led world shown through gorgeous stop-motion visuals and movements that were made with real cardboard and paints.
This artistic choice created a truly unique game with a populated world full of charm and mystery. The puzzles also showed originality through clever use of the environment and fun alternative designs from the norm.
Lukáš Kunce is the producer of Phonoplois and head of marketing for Amanita Design, and he kindly spared some time to discuss the many elements that make up the game, including its art, music, its narration and much more!
Lukáš Kunce Links
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Watch Amanita Designs' making-of documentaries on YouTube
Visit the Amanita Design website
Check out Phonopolis on Steam
Chapters
[00:00] Intro
[01:34] Lukáš Kunce Interview
[29:07] Music Break & Patreon
[30:28] Lukáš Kunce Interview
[56:11] Final Thoughts & Outro
[57:58] Messages from Creator Friends
So Many Games' Links
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Intro/outro music by Jerden Cooke
Music Clip Credits
The following tracks were used in this episode, which were all taken from the Phonopolis soundtrack composed by Floex:
Railway Electro
Prison Escape
Women's House