Episode Notes
Topics discussed in this episode:
Key Highlights:
0.13 - Intro
3.36 - Introducing Faraway and Mini Royale: Nations
5:47 - About the in-browser game
8:11 - Highlights from Web3 gaming panel event during Art Basel Miami and why Magic Eden is excited about gaming
11:11 - Why Alex Paley is interested in blockchain-native gaming and the two complaints that users have for free-to-play games and how blockchain technology solves these problems
13:14 - Alex Paley talks about the intersection between gaming, marketplaces and DeFi
14.51 - Utility and Roadmap behind Mini Royale
15.37 - On the current players of Mini Royale
21.01 - Alex Paley shares why Faraway chose the Solana blockchain to build on. TL;DR a lot of massive multiplayer games are written in Rust… Solana devs code in Rust
24.11 - Benefits to holding Mini Royale: Nations NFT
28.19 - Alex Paley’s opinion on Steam banning NFTs
30.40 - Floor handed over to Twitter Space audience to ask questions on the Mini Royale: Nations mint
35.14 - Alex Paley’s thoughts on the term play-to-earn and why Faraway rolled out Mini Royale initially without economic benefits
40.41 - Mistakes that projects make going into gaming and advice for projects wanting to venture into games
45.16 - Where there are financial incentives involved, some people will try to exploit it. Alex Paley shares how they’re addressing this within the game
49.56 - On the artwork design behind Mini Royale: Nations and in-game graphics
1.03.17 - Outro