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Episode Notes

Topics discussed in this episode:

Key Highlights: 

0.13 - Intro

3.36 - Introducing Faraway and Mini Royale: Nations

5:47 - About the in-browser game

8:11 - Highlights from Web3 gaming panel event during Art Basel Miami and why Magic Eden is excited about gaming

11:11 - Why Alex Paley is interested in blockchain-native gaming and the two complaints that users have for free-to-play games and how blockchain technology solves these problems

13:14 - Alex Paley talks about the intersection between gaming, marketplaces and DeFi

14.51 - Utility and Roadmap behind Mini Royale

15.37 - On the current players of Mini Royale

21.01 - Alex Paley shares why Faraway chose the Solana blockchain to build on. TL;DR a lot of massive multiplayer games are written in Rust… Solana devs code in Rust

24.11 - Benefits to holding Mini Royale: Nations NFT

28.19 - Alex Paley’s opinion on Steam banning NFTs

30.40 - Floor handed over to Twitter Space audience to ask questions on the Mini Royale: Nations mint

35.14 - Alex Paley’s thoughts on the term play-to-earn and why Faraway rolled out Mini Royale initially without economic benefits

40.41 - Mistakes that projects make going into gaming and advice for projects wanting to venture into games

45.16 - Where there are financial incentives involved, some people will try to exploit it. Alex Paley shares how they’re addressing this within the game

49.56 - On the artwork design behind Mini Royale: Nations and in-game graphics

1.03.17 - Outro