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Contrary to what I say in tonight’s episode of My Favourite Game, this is not the first time in two years we’ve had a Final Fantasy on. What I meant to say was it’s the first time in two years we have a different Final Fantasy game on that isn’t 7 (by the way, don’t expect any more 7 episodes anytime soon – that’s a game that’ll be on a long-ass break until I deem enough time has passed to have it be on the show again).

Tonight, designer Nina Freeman, formerly of Fullbright and developer of Cibele and We Met in May, talks of Final Fantasy 10-2 as her favourite game. In it, she discusses how she came into the game from 10; the design influences that inspired her from the game; the core Charlie’s Angels-like chemistry of the group of Yuna, Rikku and Paine; the game’s tone and not so serious aspect (well, sometimes anyways) and a lot more.

Of course, there’s also a post-release chat on Cibele and whether there’s such a thing as a too personal story in games.