Modern Wolf founder Fernando Rizo has a big throughline of what his favourite games are. Or rather, his favourite genre.
It's reflected in the publisher he founded in 2019 and the games Modern Wolf have put out as well as his own favourite game, UFO Enemy Unknown. Or better known retroactively as X-COM Enemy Unknown, the 1994 version Mythos Games and Microprose.
Tonight, in the game's second appearance on the show following an episode in 2015 during Season 3, Rizo talks of his (albeit, by his own admission) rose-tinted nostalgia for the game, how Jake Solomon and the team at Firaxis carried lessons from that and the Sid Meier school of design into the newer XCOM games and how he got into strategy games through his father.
Also, if you notice a change in audio quality halfway through... no you didn't.
(We had a time recording it, put it like that. Also, quick note: contrary to a comment I make in the episode, X-COM 1994 is readily available on Steam and GoG)