Raincat's interpretation of modusMatt's track was very damp indeed, so I decided to make it even more drippy. The sound source is a VCVRack patch, taking a randomized LFO into Plaits, a very, very drippy source. I put this through the Spacer plugin to bounce it around a little more, and tweaked the level automation to bring it in gradually and take it back out. I feel like this adds to but doesn't cover uf the luscious wetness of the original.