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* (0:54) All that matters is the d-o-g. * (3:18) Answering part of Dustin’s question, and why it’s not getting a full answer just yet. * (5:13) Illustrations from No Man’s Sky, Baldur’s Gate, Mass Effect, and Freelancer. * (13:24) Slowing things down in the game versus the meta-game. * (19:04) Getting what you’ve earned. * (25:16) The slow flow of information in other forms of storytelling. * (32:54) Communicating a plausible, in-story reason for withholding information. * (39:54) Players that are desperate for information or overstuffed with it. * (44:56) NPCs in a guiding role. Extending the Three Clue Rule. * (54:40) Gating discoveries. Hosts: Chad, Dale, Dan