* (0:29) Wayne gives a shoutout to Old Man Hussey. (Unfortunately, there doesn’t appear to be a link to the AP he ran.) * (3:15) Brodeur gets us started on the joys of combat in roleplaying games. How initiative balances the spotlight. * (7:05) Why fight at all? * (11:31) Intermixing roleplaying and combat. * (16:09) Rolling back to spotlight management. * (23:10) Creating tension in combat through narrative or numbers. * (32:15) When the game doesn’t allowing for fudging. Hosts: Brodeur, Chad, Dan, Wayne